LIXIANGs DEMO

INDEX OF SELECTED DIGITAL EXPERIMENTS

01

ARCHIVE / DIGITAL ATLAS

ATLAS:SPECTRUM MUSEUM

A public interactive art project based on open astronomical data. By entering a time, a place and a memory, participants associate a moment of their personal life with the direction of the sky and build a commemorative star map that belongs to themselves or others. Birth, encounter, parting and public events are juncposed under the same sky, so that the memorial extends from private narrative to public archives that can be browsed, shared and continuously written. In this museum without fixed boundaries, starlight becomes a medium that connects individual and collective memories, and also invites us to think about what is worth remembering and who gives it meaning.

02

LIVE DATA / AUDIOVISUAL

THE SUN, 8′20″ AGO

Sunlight takes approximately eight minutes and twenty seconds to reach Earth. What we perceive as the Sun “now” is therefore always an image of its past. This project transforms near-real-time solar observations from NASA and NOAA into a continuously evolving field of light and sound. Solar imagery, sunspot positions, magnetic classifications and space-weather measurements become the parameters of a generative audiovisual system. Rather than reproducing the Sun literally, the work translates its physical activity into a perceptible experience—allowing us to watch and listen to a distant star that has already changed by the time its light arrives.

03

SOLAR DATA/ INTERACTIVE SIMULATION

HAMI,CHINA SOLAR CLOCK

A real-time solar clock based on the Hami molten-salt tower CSP plant. Using the site’s geographic coordinates, real-time solar position and irradiance data, the system reconstructs the changing sunlight, tower shadow and heliostat reflections throughout the day, while estimating thermal storage and electricity generation.

04

MUSIC / INTERACTIVE ALBUM

LXs ALBUM

AN INTERACTIVE DIGITAL EDITION OF MY ALBUM. TURNING A PAGE CHANGES THE MUSIC; EACH TRACK'S ENDING CARRIES THE BOOK FORWARD. SYNCHRONIZED LYRICS, SHIFTING BACKGROUNDS, A FOLDOUT GREETING CARD AND PHOTOGRAPHS OF THE PHYSICAL EDITION BRING SOUND, IMAGE AND MATERIAL INTO ONE CONTINUOUS EXPERIENCE.

05

LIVE DATA / PHYSICAL SIMULATION

DATA-TRIGGERED WATER CUBE

Global atmospheric motion is translated into the behavior of a small virtual body of water. The project retrieves location-based weather data and transforms wind speed, wind direction, gusts, rainfall, humidity and cloud cover into parameters of a real-time water simulation. By compressing planetary-scale weather systems into a contained water surface, the work turns invisible global flows into an immediate physical and visual experience.

06

EARTH DATA/PARTICIPATORY ART

WHEN DID A FIELD BECOME A CIRCLE?

I begin with a question: when does a field become a circle—when a machine rotates, when crops grow, or when a satellite sees it? This participatory artwork brings together satellite imagery, groundwater models and environmental data. Visitors search beneath the visible landscape and claim a coordinate—not the land. Each circle becomes a lasting contribution to a shared Earth, translating an invisible resource into a visible geometry. Through slow change and repeated attention, I ask: when did watching become caring?

07

CAM DATA/ INTERACTIVE WEB ART

ENDLESS ROAD

ENDLESS ROAD transforms periodically updated public road-camera images into a continuously extending three-dimensional landscape. Through depth estimation and image alignment, fragments from distant places meet along a shared road, bringing different geographies, weather conditions, and moments into one unfolding journey. Visitors can rotate their viewpoint, move closer to the road, and inspect the original camera images. The work explores how disconnected observations can construct an experience of continuity—a road that exists through the act of seeing.

08

AI / INTERACTIVE SIMULATION

AIMAY (undone)

An AI agent continuously attempts to prove that it is not a robot. The work presents a live visual simulation in which an artificial agent encounters familiar forms of human-verification challenges — image recognition, object selection, simple calculations and other CAPTCHA-like tasks. Its cursor, visual perception and decision-making process unfold continuously on screen. By reversing the logic of “I’m not a robot” verification, the work turns a routine interface for distinguishing humans from machines into an endless performance of machine perception, uncertainty and recognition.